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2023 Devolution

Devolution Preview: Title Draft Devolution Preview: Gameplay Devolution Preview: Title Draft

In this real-time-strategy game, up to four warlords fight for the control of the ruins in a radiated wasteland.

Update 08/2023: Added a new screenshot.

Platform C64 | Release Q4 2023

code: Friedrich Volmering | music: Carsten Przyluczky
2023 Deathflood - Dungeon of Doom

Hidden deep in the mountains, the abandoned stronghold rises before you. It once belong to an evil necromancer, who died during a dark ritual. You've heard of tales about incredible riches, but no one has told you about the vicious trap to repel intruders. Will the Deathflood swallow you up or can you escape with enough loot to change your fate?

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Welcome to Deathflood - Dungeon of Doom In this game you are locked deep down in a dark dungeon full of evil creatures, traps and a constantly rising flood. Your main goal is quite simple: To escape this hostile place...alive. At second glance, your quest might not as easy as expected. There are additionals objectives, hidden secrets, some nasty pitfalls and several choices to make.

Deathflood: Dungeon of Doom
Deathflood: Dungeon of Doom



Features:

  • Three worlds with unique graphics, foes, gameplay and soundtracks
  • 19 very individual levels, most with several paths to finish.
  • Choose between two heroes with different strenghts.
  • Multiple game goals and game endings
  • PAL/NTSC support
  • Protopad support

Play it:

Download for free at itch.io

In addition, poly.play is publishing a boxed version of the game. The box includes a printed manual and a lot of other extras.

For details visit: https://www.polyplay.xyz
Deathflood: Dungeon of Doom

Platform C64 | Release Q2 2023

code & art: Friedrich Volmering | music & sfx: Carsten Przyluczky
2022 Windigo Dreamcatcher

A toolkit for the creation of C64 content including a level, charset, sprite and bitmap editor with focus on data compression and reducing the efford of content integration.

Platform Microsoft Windows | Maybe released as open source later

code: Friedrich Volmering
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